Blue ally - has blue stones throughout, mage creates traps, and puzzles, full of treasures, very dangerous, located in sea ward
Celestie Unicorn sculpture
Ally is between several windowless stone buildings, walls 20 ft, quill and heavy book on podium in blue letter
Silver points east Gold points west
50 feet south of the bard window is a secret door
Glowing sword on top of pillar in large room
STRENGTH CANNOT on west wall Gold plated door north wall 5 bottle still have wine, rest broken, 2 viles not broken
Pasture, 2 silver silos
Chest on south wall ,not locked Painted on walls chests with teeth THIS TOOL WITH
Small blue gem, inside has a small set of iron gates
A SOFT TOUCH
CAN DO
WHAT MIGHT AND
Udder madness, pure rubbish This is a statue of the wizard killiar
GET THROUGH
Everything you see is mine written on door
All that is yours is mine, and what is mine cannot be hidden - written on the side of a wand
Door to the north, closed
Arcane runes carved on floor
The 3 keys bring them forth - dwarven runes
Stairs up to south 20 ft painting of dwarfs fighting goblins to north
A secret never before told before told will depart the dwarven god of secrets lips
Barak
Stone looks like an eye of anabolith
Terammi - people from land far from here, densely populated, home to many mercenary companies and mercantile companies
Garron - created the lords of waterdeep system, lived longer than he should have, warded the city against dragons.
Volo stops by and is planning on leaving for an expedition, going to be getting another book done. (5000 gold) Floon racked up a gambling debt, asks for 500 gold (says he will repay) Yagra looking for orin speaking for davel 5000 gold pieces
Fine wooden box - 4 pots inside and a brush, different collared paints. Allows you to create 3 dimensional objects - 25,000gp, 1000sq ft of surface per pot Smaller box with a single arrow inside. Tip of arrow made from bone, arrow of slang, if fired at a dragon, make a con save if fail 6d10 damage - 13,000gp
Letter from Obaya Letter from Durnan
Undermounten ceiling is usually as least as high as it is wide, tunnel high as is wide, tunnels don’t have structural support, thick sturdy doors with wooden handles
Western end is a starcase ascending, every 10 ft section of the wall door shaped recess of a demon, skeleton on floor pointing towards specific demon sculpture Bargula Hezrou Marilith Nalfeshnee ← skeleton pointing towards Quasit Vrock Yochlol Chasme Glabrezu
Bugbear- weird thing crawling out of neck, brain on legs Flooded area, foul sewer water Lifesize statue of a saguigen- sea devel, west arm fell off, probably in water, head is turned around backwards, head is hollow
Candle of invocation - when lit, sheds purple light in 30ft radius, neutral good alignment get advantage, any cleric or druid anc cast without spending spell slots, lasts 10 minutes.
Dozen pillars 3 exits, se - carving - certain death this way points south, nw - giant skeletal snake, few bugbears, small ring around southern most pillar
Bronze mask, epitome of madness
Shield broken in half with nimwraith written on it
Writing on wall and we have no friggn clue what it is
Large statute headless nude woman half buried in rubble, pathway behind statue
Statue nude man with harp - “guase upon with with gauze vivage and secrets will reveal” - conjuration magic
30 foot room, stone, mist filled open doorway, half of broken pole just inside doorway, wall tall wooden upside down painting white eyes white haired bearded man, wearing robe with eyes all over it, seated in front in chair halitar blackcloak
Bugbear room - 14 ft obelisk lidliss eye on top, bottom bloodied - north (“I cast my eye into the future and see in yours a perilous descent. South of here, beyond a secret passage, waits the Two-Headed King. Look to his left. There you will see the path you are destined to take.”) Trail of blood drag east Petrified mouse with transmutation magic
Pit in middle of room, grate, something on far wall, human man beat to shit, 10 feet down, rubble, member of group, loosing end of disagreement, hallath clark, cleric of walkeen (god of merchants and trade), map of sargoth level, was part of a group of 5 followers
Far wall cross section map of undermountain, 3 - flaming skull, 16 - comet, 23 - tower with tiny rune, symbols on map are buttons, secret door south of here, buttons are conjeration magic
Draven king livestize statue, deformed second head, elongated mouth, toothless, inscription warn away, crown, hands grasp warhammer which is a separate piece of stone, but broken Gold cerclet invocation magic - Circlet of Blasting
Symbol of the xanathar on both giant bodies
North - blackended giant forge hammer hangs from anvil, huge stone table with bodies on top, giant hammer above anvil, says earth and water Exchanted cloak
350s 1400c
Statues of elven warrior holding a spear, south statue has spear made of gold
Darves cartoonish goblin heads
Yek the tall Menda, rex, and dwarf copper stormforge
hallath
Dwarven carvings Room was watertight, nw corer scull floating facing you.
Char - mistriss of the night, goddess of darkness and loss
Wooden armor stand, faiting glowing long sword, something lying at base of the stand, vents in the ceiling, seletal remains of a hand. Dried blood\
Uktarla kranick
Haria valaster - wanted to take the clan in a different direction
Wooden coffin
Bone throne, draconic creature (wyvern) bones with crystal
8 ft statue fish monster, stone box keyhole
Vampires - the undertakers
Glass sphere - invocation magic
Beach ball size eyeball
Statue of gand
Phil’s fever?
Note - As many as there are stars in the sky
Passage to level 4 twisted caverns currently locked, please try again later
Calabash do not enter unless your name is alaster
Everyone looks like halaster
Flame skull - but lightning
Overturned mining equipments and playdough, blinding flash of light - gibbering mouther
Driftglobe
rex
Bone wall - killed some nothics
Dark mantel, common underground - on door
Rust monster
Narazar the defeated - Beholder zombie
Blue bag of tricks
Gareth faulken
City of saltmarsh - speak with faran calaster - seagrove of …
Inn – wicker goat
Sea grove - follow river to the woods
Kingfisher river
Abby aisle, long ago, before saltmarsh, mariners guild set foot on island, only safe approach beach - skull dunes, something from island is creating undead Recently burnt down building - was a battle at some point
Ohidra elemental prince of water - an evil god Crushing wave rewaver Crushing wave priest One-eyed shiver Odium Treasure room Book grim evil ceramony
2 scrolls / weird book
Jade elvin statue
Bags chest urns shimmer in the air
Patron god of shield dwarfs and miners
Creatures: quaggoth, troglodyte, giant spider, grimlock
Was a darven temple, now a stronghold, she is researcher in drow culture, marta
Gagged male drow, spider eggs
Favored consort of trisa until she grew bored with him
With the Sargauth’s flow go ye. If pirate booty is what ye crave, Fight the surge to the captain’s grave.
Left not advised
Delvin - del
Sanguine Wyrm’s Eye - give’s - calling to orion
Dust of dissapearance
The legon of azrock stationed west of here
Level 10 maruils gautlet
marta
Olive the zombie seller
Flaggon and the dragon Calale
Drune stonedark Distillery Sartogth bounty - shop Twin beards traps - shop The foundry - shop The worms gullet - food Guts and garters - inn
The feathered rat - pet store
½ story Dead man’s corner Thiblines pawn shot Good distillery Sea chest - recently closed Sword and sextant - maps